Hi everyone, First of all, we’ve been a bit slow publishing the last version, sorry for that. It's been seriously fun (and hard) for us to work on this project and to now see things starting to connect to each other and working on the things that made us start this project is completely wonderful. Before showing the actual changelog, we’ll exp
Read moreHappy 2017 everybody! Sorry for delay regarding blog post, but we’ve been publishing updates ingame. Although, we’ve been having some issues with the server, but everything will go back to normal along the course of this week. [b]Rise of Society[/b] We’ve made a questionnaire earlier this month, if you haven’t filled it yet, please do, your
Read moreHi everyone, We wished merry christmas over Social media, but for the ones who still don’t follow us there, Merry Christmas buddies. We normally release more extensive updates on Saturdays, although, during holidays we weren’t able to work as much as intended and everything was slowed down. [b]Rise of Society[/b] Since Christmas is a time o
Read moreHi everybody, [del]We decided to delay because the game is not quite as we want it yet[/del] Get ready to Open Alpha! We will release it tonight. [b]Considerations everyone should have[/b] We get that there’s some hype for Rise of Society Open Alpha, once it's the only game of this genre and nobody exactly knows what to expect, but lets face
Read moreHi buddies, Once again, we were supposed to start open alpha today, but due to some events that will take place next week we won't be able to babysit the new players as much as we wanted, so we decided to delay it another week. This will give us enough time to finish all the guides and explanations and at the same time, we’ll be able to be m
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